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Small World of Warcraft Coming this Summer

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Small World of Warcraft

Game Information

Players
2 - 5
MSRP $
5,999.00
Release Date
There Will Be Games

A new day dawns on Azeroth. A day like every one before it, and every one after. A day of merciless struggle for the control of the World of Warcraft. Not only is this Small World territory far too tight for everyone, it also hosts the never-ending conflict between the factions of the Alliance and the Horde. Dawn has broken and the time has come to take your place on the front lines.

Small World of Warcraft is a stand-alone board game set in Blizzard’s glorious video game universe, Azeroth. 2-5 players vie for control of several islands in this hostile world and their only hope will be to pick the right combination of races and special powers. After staking your claim to a piece of land, defeat your neighbors and expand your territory. If you can occupy legendary places and control powerful magical artifacts, you'll reach new levels of domination. However, empires must eventually fall, so be ready to put your over-extended race into decline and lead a new one to glory so you can eventually rule Azeroth.


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dysjunct's Avatar
dysjunct replied the topic: #311019 09 Jun 2020 21:15
MSRP still less than a standard Warhammer army.
ChristopherMD's Avatar
ChristopherMD replied the topic: #311020 09 Jun 2020 21:23
I have to admit the pun really works for me. Too bad I already own all the Small World I need.
bfkiller's Avatar
bfkiller replied the topic: #311026 10 Jun 2020 11:35
Do people still care about World of Warcraft? (An honest question, not a rhetorical one.) Seems to me this is several years too late to generate much interest.
ubarose's Avatar
ubarose replied the topic: #311029 10 Jun 2020 12:44
There are fans for everything. Also, I'm guessing that the races in this version will be a bit more intuitive to people who have played Warcraft. hopefully making it a bit more accessible to them.
san il defanso's Avatar
san il defanso replied the topic: #311039 10 Jun 2020 21:51
I don't have any numbers, but I'm willing to bet that WoW is still more than popular enough to justify something like this.

For my own part I still think of Warcraft as an RTS series first and foremost, and from that perspective I think this is kind of a brilliant piece of corporate synergy. No one needs licensed games, but this is a license that I feel makes a lot of sense.