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It Came From the Tabletop! - Space Hulk and High Heavens

JL Updated
Space Hulk

Game Information

Designer
There Will Be Games

In this episode Josh and Al brave not only the grim darkness of the 41st millennium but the endless hallways of timeless classic Space Hulk. Then they unwind with an all-out brawl between the Norse and Greek gods with the tremendously fun High Heavens. 

Intro/outro by Minibosses!

There Will Be Games

Photos

It Came From the Tabletop! - Space Hulk and High Heavens

Josh Look (He/Him)
Staff Podcaster

One night during the summer of 1997, Josh Look's cool uncle who owned a comic shop taught him how to play Magic the Gathering. The game set off his imagination in a way that he could not sleep that night, and he's been fascinated by games ever since. He spent many afternoons during his high school years skipping homework to play Dungeons & Dragons and paint Warhammer minatures, going on to discover hobby board games in his early 20s. He's been a writer for ThereWillBe.Games and is the creator and co-host of the geek culture podcast, The Wolfman's Lounge. He enjoys games that encourage a heavy amount of table talk and those that explore their themes beyond just their settings.

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Articles & Poscasts by Josh

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san il defanso's Avatar
san il defanso replied the topic: #305247 18 Dec 2019 20:28
Time spent playing Space Hulk is ALWAYS time well spent. Like a lot of the best games and things I love, I find that it's a lot better experienced with my son. Whenever I have a little doubt about it being the best two-player game, I just have to play it, and I remember that no, it's basically perfect.
WadeMonnig's Avatar
WadeMonnig replied the topic: #305248 18 Dec 2019 20:50
Great listen, as always. Did either of you play the PC or 3do version of Space Hulk. Almost as brutal as the "real thing"
Josh Look's Avatar
Josh Look replied the topic: #305268 19 Dec 2019 08:53
I’ve probably played just about every digital implementation of Space Hulk. The quality of them is a little all over the place. I’m never happy with how any of them handle the timer and the UI is often clunkier than Terminator armor. The 3DO (which also had a PC port and a PlayStation port, IIRC) is wild but brutal.

The best official Space Hulk video game is Space Hulk Tactics. It adds some interesting card play that I’d like to see make the jump to tabletop (hmmmm...file that one away). But the BEST Space Hulk video games do not have the license. I’m not sure if you can still download it or if it runs on modern Windows OS, but Alien Assault is really good and free. Templar Battleforce is also really good, has a bit more polish and will likely drop its already low price in the next few days once the Steam sale hits. I wish it were on Switch!
san il defanso's Avatar
san il defanso replied the topic: #305269 19 Dec 2019 09:01
You know, I first played Space Hulk like ten years ago, and what struck me the most about it was how there were no hit points. Like, you got hit once and you were gone. Until then I had never considered that to be an option, but it made the whole game feel so high stakes and visceral.

Pacing can be a bit of an issue in tactical games like this (in my experience, which is hardly exhaustive), but that one-hit-kills choice makes the game way punchier, and it also keeps the board uncluttered too.
Josh Look's Avatar
Josh Look replied the topic: #305270 19 Dec 2019 09:19
It really is a great design choice and it’s the overlooked element of Space Hulk’s tension building formula. That these guys are so fragile really drives home these two different sense of urgency on both sides. It’s something sorely missing from Claustrophobia, Space Hulk’s only real competition, made worse by the slippery slope nature of how they handled hit points.
engineer Al's Avatar
engineer Al replied the topic: #305303 19 Dec 2019 18:54

san il defanso wrote: Whenever I have a little doubt about it being the best two-player game, I just have to play it, and I remember that no, it's basically perfect.


Yeah, this is exactly how I felt. Perfect game, and it’s been sitting on the shelf unplayed for far too long. I’m thinking that a winter project of painting the figures would be fun and maybe motivation for getting it on the table more often.
san il defanso's Avatar
san il defanso replied the topic: #305306 19 Dec 2019 19:41
Space Hulk was my first big painting project! You can tell when I switched to the better brushes.

It definitely makes an already appealing game even better to play.