Front Page

Content

Authors

Game Index

Forums

Site Tools

Submissions

About

KK
Kevin Klemme
March 09, 2020
35497 2
Hot
KK
Kevin Klemme
January 27, 2020
21065 0
Hot
KK
Kevin Klemme
August 12, 2019
7584 0
Hot
O
oliverkinne
December 19, 2023
4365 0
Hot
O
oliverkinne
December 14, 2023
3824 0
Hot

Mycelia Board Game Review

Board Game Reviews
O
oliverkinne
December 12, 2023
2301 0
O
oliverkinne
December 07, 2023
2739 0

River Wild Board Game Review

Board Game Reviews
O
oliverkinne
December 05, 2023
2407 0
O
oliverkinne
November 30, 2023
2664 0
J
Jackwraith
November 29, 2023
3204 0
Hot
O
oliverkinne
November 28, 2023
2095 0
S
Spitfireixa
October 24, 2023
3851 0
Hot
O
oliverkinne
October 17, 2023
2755 0
O
oliverkinne
October 10, 2023
2508 0
O
oliverkinne
October 09, 2023
2425 0
O
oliverkinne
October 06, 2023
2633 0

Outback Crossing Review

Board Game Reviews
×
Bugs: Recent Topics Paging, Uploading Images & Preview (11 Dec 2020)

Recent Topics paging, uploading images and preview bugs require a patch which has not yet been released.

Isle of Cats - Grant's Game Recs

More
12 Oct 2020 12:19 #315053 by ubarose
The Isle of Cats game recommendation....

The Isle of Cats is the perfect game for people who know that every cat is a puzzle.

Read more...

Please Log in or Create an account to join the conversation.

More
13 Oct 2020 09:29 #315054 by Josh Look
This is a REALLY fun game.

Please Log in or Create an account to join the conversation.

More
13 Oct 2020 10:48 #315062 by the_jake_1973
This was a Kickstarter that really paid off for me. We love this game.

Please Log in or Create an account to join the conversation.

More
13 Oct 2020 14:32 #315075 by ubarose
I will be the minority opinion. Other than being super cute, we found it to be rather "meh." It did two things which I find unforgivable.

1. You get the most points by doing the most boring thing - using your resources to pay for and play lessons. It's far more fun to buy and place tiles.

2. The coolest bits (the cat meeples) are barely used.

For a drafting game where you draft and pay for bonus scoring cards, we prefer Carnival of Monsters. There are so many pattern making games that we enjoy more.
The following user(s) said Thank You: Gary Sax, BillyBobThwarton, WadeMonnig

Please Log in or Create an account to join the conversation.

More
13 Oct 2020 14:45 #315076 by Josh Look

ubarose wrote: 1. You get the most points by doing the most boring thing - using your resources to pay for and play lessons. It's far more fun to buy and place tiles.


I guess I don't see this as two separate things with one being more fun than the other. I really enjoyed kind of plotting out my scoring bonuses AND I enjoyed placing cats. I really found the lessons to be a breath of fresh air, giving me ownership of how I'm going to score points rather than shared scoring conditions.
The following user(s) said Thank You: ubarose

Please Log in or Create an account to join the conversation.

More
13 Oct 2020 15:32 - 13 Oct 2020 15:33 #315083 by ubarose

Josh Look wrote:

ubarose wrote: 1. You get the most points by doing the most boring thing - using your resources to pay for and play lessons. It's far more fun to buy and place tiles.


I guess I don't see this as two separate things with one being more fun than the other. I really enjoyed kind of plotting out my scoring bonuses AND I enjoyed placing cats. I really found the lessons to be a breath of fresh air, giving me ownership of how I'm going to score points rather than shared scoring conditions.


It's very much a personal preference. Objectively it is good game. I don't hate it or anything. I'd play it if, when we have f2f game group again, someone suggested it. But personally, it just doesn't hold its own against a half dozen other games on my self that we find to be more fun. That's the down side of playing games for 20+ years and having a large collection. New stuff has to be extraordinary just to get an edge on old favorites. Good doesn't cut it anymore.
Last edit: 13 Oct 2020 15:33 by ubarose.

Please Log in or Create an account to join the conversation.

More
13 Oct 2020 17:53 - 13 Oct 2020 18:13 #315091 by Josh Look
This is going on an off topic direction to some extent, but few games are important. That's not only true of new games, but the most old ones, too. They may be fun, but the fun extends only to the learning period. The important games are the ones that manage to overcome that. To the additional disadvantage of older games, the design is dated. I'm interested in older games, but absolutely NOT dated design. This makes the "good isn't good enough" argument nor worth chasing to me because it kind of ends up in a "why play any games at all?" sort of place.

The commitment to older games (read "Ameritrash games") like they're some sort of sacred text that should never ever be spoken poorly of or thrown out is the #1 reason why I don't post here anymore. Too much old guard attitude still. I get the feeling that nobody is actually excited about playing games anymore, they'd rather bitch and moan about there being too many new games, clutching their garbage FFG games from 15 years ago as if their behavior is actually admirable or constructive. I can't do that

Anyway, Isle of Cats...
Last edit: 13 Oct 2020 18:13 by Josh Look.

Please Log in or Create an account to join the conversation.

More
14 Oct 2020 00:58 - 14 Oct 2020 00:59 #315103 by ubarose

Josh Look wrote: This is going on an off topic direction to some extent, but few games are important. That's not only true of new games, but the most old ones, too. They may be fun, but the fun extends only to the learning period. The important games are the ones that manage to overcome that. To the additional disadvantage of older games, the design is dated. I'm interested in older games, but absolutely NOT dated design. This makes the "good isn't good enough" argument nor worth chasing to me because it kind of ends up in a "why play any games at all?" sort of place.

The commitment to older games (read "Ameritrash games") like they're some sort of sacred text that should never ever be spoken poorly of or thrown out is the #1 reason why I don't post here anymore. Too much old guard attitude still. I get the feeling that nobody is actually excited about playing games anymore, they'd rather bitch and moan about there being too many new games, clutching their garbage FFG games from 15 years ago as if their behavior is actually admirable or constructive. I can't do that

Anyway, Isle of Cats...


I think you are projecting a bit on what other games we would prefer to play over Isle of Cats. The games that we would choose to pull out over Isle of Cats would include: Ingenious (2004), Blokus (2000), Sagrada (2017), Alhambra (2003), and Carnival of Monsters (2019). I acknowledge that the preference for Ingenious, Blokus and Alhambra is that we have been playing them together as a family for 15 years, and it is hard for any similar new game to compete with that kind of personal history.

I like playing new games. If I didn't I wouldn't have Sagrada and Carnival of Monsters on our shelves. It's just that I'm getting pickier about playing new games a second time, and even more selective about buying them.

I would be very surprised if you still have Isle of Cats on your shelf 5 years from now. I'm fairly certain we will still be playing Ingenious, Blokus, Alhambra, Sagrada and Carnival of Monsters.
Last edit: 14 Oct 2020 00:59 by ubarose.
The following user(s) said Thank You: Gary Sax, sornars, WadeMonnig

Please Log in or Create an account to join the conversation.

More
19 Oct 2020 11:56 #315343 by GrantLyon
I'm a big proponent of playing the games you love. There's so many good games out there, why waste time on a game you don't love just because it has hype?
The following user(s) said Thank You: ubarose

Please Log in or Create an account to join the conversation.

Moderators: Gary Sax
Time to create page: 0.162 seconds