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GrantLyon
September 20, 2021
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September 18, 2021
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September 16, 2021
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Quick, Simple Fun: High Society

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September 15, 2021
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September 14, 2021
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Play and Pass

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GrantLyon
September 13, 2021
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September 10, 2021
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Karuba Board Game Review

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September 10, 2021
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September 09, 2021
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September 09, 2021
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September 08, 2021
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Mariposas - a Punchboard Review

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September 07, 2021
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Paring down

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September 03, 2021
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September 03, 2021
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Earthenwar Review

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Symbaroum: Treasure Hunts in Davokar - Review

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08 Apr 2021 12:00 #321833 by Michael Barnes
It gives me great pleasure that Free League has been...

If you go down in the woods today, Make sure your license isn't expired!

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09 Apr 2021 04:24 #321838 by Andi Lennon
If I wasn't drowning in RPGs i don't have time to play I'd be all over this.

Also I think you need to adopt the dead-eyed smile of a weird christian cult if you wanna make tantrum house money.
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09 Apr 2021 08:49 #321841 by dysjunct
You probably know this, Barnes, but TROPHY DARK was created in large part because the designer loved the setting and themes of SYMBAROUM but didn’t care for the crunchy system.
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09 Apr 2021 09:37 - 09 Apr 2021 09:37 #321844 by Michael Barnes
Ha! Actually, I didn’t know that but it makes perfect sense. I don’t know that I’d call it crunchy though....but I’m also suffering through a Pathfinder campaign, god help me.
Last edit: 09 Apr 2021 09:37 by Michael Barnes.

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09 Apr 2021 16:44 #321873 by dysjunct
In the grim darkness of the Pathfinder future, everything else is rules-right.
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11 Apr 2021 09:19 #321899 by jason10mm
Using licenses (presumably the 'richer' the area, the more expensive the license) is a great way to subtly level gate adventures. And it drives some of the need to get money in the first place, something very lacking in most of the 5e stuff I've read/played, where cash is basically worthless because there are few magic items, hirelings, or strongholds to buy and maintain and money isn't linked to xp or levelling up costs. That serves their "story first, second, and third" approach with 5e but I miss the mercenary angle.

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