- Posts: 1986
- Thank you received: 655
Bugs: Recent Topics Paging, Uploading Images & Preview (11 Dec 2020)
Recent Topics paging, uploading images and preview bugs require a patch which has not yet been released.
Please consider adding your quick impressions and your rating to the game entry in our Board Game Directory after you post your thoughts so others can find them!
Please start new threads in the appropriate category for mini-session reports, discussions of specific games or other discussion starting posts.
Re: What BOARD GAME(s) have you been playing?
Lords of Baseball - SuperFly Pete if you're going to WBC, Game On. I can get 3-4 players for fun game at WBC with you. I really enjoyed playing of Lords of Baseball last summer at WBC.
Please Log in or Create an account to join the conversation.
- southernman
-
- Offline
- D10
-
- TOTALLY WiReD
- Posts: 4256
- Thank you received: 1616

Anyway, excuses out of the way, I finally got it out yesterday (Conan still to come out) and played another mate with him running the Villains and me running two Heroes, Batman and Red Hood. It was a very slow start, just trying to understand the very unclearly endgame/victory conditions was an effort and then the constant looking up of skills and traits from the icons on the cards and then the rulebook on how to implement some of them. It also has quite fiddly/busy LOS and Elevation rules but Monolith have, since it was originally released, created an online and downloadable app that dynamically shows LOS for all maps from any point taking into account elevations - I have to say that this is one of the most remarkable boardgame assistants I have every seen.
So on with the game, I made the rookie mistake - that I told myself not to do before the game - and used too much energy up so that by the end of round 3 (of 7 or 8, depending on what the villain did) I was only going to start the next round with four cubes for both Heroes so was forced to make a full Rest the next round, luckily my opponent didn't have too many characters nearby with a cheap enough activation to punish me much. But I still appeared behind the 8-ball for what I still had to do and was pushing Batman to near energy exhaustion each turn - but with Red Hood providing ranged batarang covering fire and some good (for me) dice rolls I seemingly was still in with a chance.
Also my mate made a few gambles in his strategy that didn't quite come off so gave me some breaks but for the last couple of turns it appears all he had to do was crowd the alley with villain figures to make a too big of an energy cost for Batman to get to his objective.
But a combination of him not moving all available villains to block me and a tsunami of batarang attacks from Red Hood (i.e. the dice had forgiven my nasty words to them from earlier in the game) Batman managed to release the antidote into the aeration system with a turn to spare.
I was a bit wary of this game after reading more than a few reviews/opinions on the mess all the iconography and elevations made of the game but Monolith have created a lot more player aids in the recent releases that I had printed out plus the astounding LOS app and with these the game seems very manageable, especially as I was running two Heroes - and it was definitely fun for both of us.
But I will admit it is pretty hard for the Heroes, we played using one of the suggested difficulty modifiers of getting one extra energy back each turn (so 3 instead of 2) and we don't think the heroes would have got close without that.
Also, after watching a few play thrus and with our experience, the game seems a bit too weighted towards ranged characters - there is no range modifiers apart from having LOS and villain ranged figures can decimate the Heroes, while I'm pretty sure without a ranged hero in the party the Heroes with struggle having to biff-wallop-kapow their way thru the villain hordes, I definitely would have failed without Red Hood thinning the herd with his constant ranged attacks.
My Tainted Grail (slowly as two guys have life-interrupts gaming issues) and Etherfields (3 week hiatus) campaigns are going on well, Etherfields is just a brilliant and different game while on my second play of the equally great Tainted Grail and finding a lot of the story I never saw the first time round.
And been filling in other sessions with Machina Arcana, Maximum Apocalypse (this is a great game that did not get the limelight it deserves), and D&D: Legend of Drizzt.
Edit:
Just for anyone interested in that Monolith here is Gaming Rules! showing it:
And you can find it here:
companion.the-overlord.com/Batman/#maps
Please Log in or Create an account to join the conversation.
Shellhead wrote: I have great respect for Cole Wehrle for designing games that are very different from the vast majority of the shovelware being published these days. However, I don't actually enjoy playing his games because there is a definite disconnect between subject matter and mechanics that makes the rules difficult to learn and the gameplay less immersive.
However, Molly House was designed by Jo Kelly (initially) - Cole Wehrle did enough development on it to get a co-designer credit on BGG.
Please Log in or Create an account to join the conversation.
First game we played was Galactic Strike Force, a ship buildery, deck building type game. We played against the rules' suggested BBEG, the Thareeg Syndicate. I was flying the Vigilance, Nate was flying the Space Ork Dakka Machine, and Jo was flying the Infinity Bombs! LOL! ship.
Playing it was an exercise, as I was the only one with any experience with how the game ran. It truly is a Co-Op game, and with that, the downtime is somewhat daunting; as you are trying to come up with the best way to deal with enemy ships, and that takes time. Nate loaded his ship down with dakka and was merrily blasting away vessels left and right, while my wife was Mad Bombing every other ship in sight. My ship became a one shot ship destroyer. But, it was never enough, too few of us and way too many ships to fight. We lost when all three sectors were overrun. We didn't even get to fight the Flagship.
We next played Metal Adventures a space pirate game with 18th century trappings. This game went by waaaay quicker, because the game was very straightforward. I expected more cutthroat dealings, but it never really happened. Nate ended up with the runawawy victory once he had enough money to buy upgrades for his ship and even with my wife and I joining forces (despite the fact she never would have agreed to join forces, as she becomes anti-spouse when playing games with me), it was delaying Nate's inevitable win. We called it and went to Red Robin to eat.
When we got there and met in the parking lot, I remarked, "It's the glorious Space Pirate King! Surely, he will pay for us all!"
Nate looked at a non-existent watch on his wrist and went, "Well, would you look at the time!" and feigned going back to his car to escape.
Please Log in or Create an account to join the conversation.
- southernman
-
- Offline
- D10
-
- TOTALLY WiReD
- Posts: 4256
- Thank you received: 1616

Please Log in or Create an account to join the conversation.
southernman wrote: Anti-spouse
WELL, IT'S TRUE!
My wife is 100% loving human being.... Unless it comes to screwing me over in games.
And I love her for it.
Please Log in or Create an account to join the conversation.
Please Log in or Create an account to join the conversation.
The scientist was pinned down by monsters in the lab- soldier and I went in there and killed the monsters with minor damage and I was able to have corpse in the lab and boom- goals done. The soldier had a chest burster due to event card, but I was able to make it to the escape pod and eject.
The scientist got eaten by the queen, leaving only the pilot who revealed his goal was to make sure I didn't survive! HE insisted on playing out his turns until he got into an escape pod, even though he couldn't win (I was off ship) and everyone else was dead, but whatever. I was so happy to win and as we cleaned up, I realized I had a contamination card in my deck (toally forgot about it). --- and of course infected. So the pilot ends up winning!
Please Log in or Create an account to join the conversation.
- hotseatgames
-
- Away
- D12
-
- Posts: 7371
- Thank you received: 6747
Please Log in or Create an account to join the conversation.
- Posts: 628
- Thank you received: 359
Please Log in or Create an account to join the conversation.
There is a small group of die hards that play it at WBC, but the GM stupidy allows 6 hours per game - and that's just for ONE of the three eras. Fucking insane.
Cole Wehrle has mentioned it as inspiring JOHN COMPANY, I'd love to see him take a crack at it.
edit: found a Q/A with the designers here: boardgamegeek.com/thread/3382678/q-and-a...-spiel-in-essen-2024
"Q4: Do they plan to make any significant changes to gameplay or will it largely be the artwork?
A4: No, Yes."
Ugh. Oh well, one less thing to buy.
Please Log in or Create an account to join the conversation.
But in the 20-25 years since I played it last, I have changed, what I want from games has changed and I don’t think I could find friends who would still want to play something so rules heavy (even though the people I play with are often the same ones). We no longer play most of the same games we did in high school and college (no more Star Fleet Battles, ASL or similar).
I would love a spiritual successor to RoR that keeps the core experience and ideas, but in a more updated and easily playable package.
Please Log in or Create an account to join the conversation.
Please Log in or Create an account to join the conversation.
It's still got drawing two cards, needing a particular suit to do something combined with slightly less restrictive card passing. You can at least bank cards now as tokens to get them out of your hand and its limit, but I mean that particular unwelcome pandemic bone is still here. I don't know if I really need to own it? I'd play it over pandemic every time and I could see a world where it's good with normie players, but it also felt a little heavy for them?
Please Log in or Create an account to join the conversation.
Please Log in or Create an account to join the conversation.