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Warhammer Quest: Cursed City
- themothman421
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ageofsigmar.com/cursed-city/
Warhammer Quest is a co-operative game that sees you and your friends take to the streets of the Cursed City to fight the hordes of the undead. If you’ve played a Warhammer Quest game before, you’ll recognise the rules, but the mechanics have been updated to be even more immersive and even more deadly.
From the pictures of the components I can see the resemblance to Silver Tower (didn't play Hammerhal, but maybe that too?). Aesthetically, I think it looks incredible. The models themselves look more Old World/Mordheim-y than anything else I've seen them do in the Age of Sigmar era.
Maybe with some luck I can get this thing painted by the time it's safe to play games with my friends again. A dungeon crawl like this would be a great way to return.
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My god, sometimes I forget how far ahead they are in their miniatures. The hero models are INCREDIBLE. The Emelda Braskov model is low key one of the best miniature models I've ever seen in my entire life. This all plays into my own personal preferences, since I was a kid my favorite GW models have always been the lord or commander models that aren't like riding a dragon or twelve feet tall monsters with a twenty foot tall sword and almost all of these have that incredible flavor. I would always design these warhammer and other armies that just had a regular guy with a staff leading them, I always hated reading the white dwarf articles where every army had a dude with an invicible aura and HUGE MODEL. I've come to learn that the meta in warhammer has always been who can put together the most broken commander with the least troops.
I just wish I was a better painter, that really does push me away from these releases.
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- themothman421
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Gary Sax wrote: You know, I can be fairly blase about warhammer releases but this one looks really cool and the original Silver Tower seemed neat.
My god, sometimes I forget how far ahead they are in their miniatures. The hero models are INCREDIBLE. The Emelda Braskov model is low key one of the best miniature models I've ever seen in my entire life.
Right?! I am personally digging the two mage/wizard miniatures, Cleona and Octren. If you go look at the preview article on their Warhammer Community page, you can see even the objective markers are cool: birds on tombstones holding a key, a hangman skeleton pointing at something lol - just amazing.
Gary Sax wrote: I just wish I was a better painter, that really does push me away from these releases.
I'm with you there, but I've come to terms with my own painting abilities and now I just shoot for "make it colorful and readable from arms' length." Those Contrast paints from GW do a lot of work for stuff like this.
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The lack of undead in Silver Tower and Hammerhal seemed deliberate, so I have been expecting something like this Cursed City for years now. But the idea of a city crawl instead of a dungeon crawl is an interesting change. Hope I can pick up a stripped (no minis) copy, because I will never have the time or skill to do justice to these minis, and I have already spent a little too much on games lately.
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- hotseatgames
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Luckily I haven’t been in a game store in... no idea. :/
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- fightcitymayor
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- themothman421
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fightcitymayor wrote: I get tempted by these GW boxed products, then I look at how GW treated expansions for Blackstone Fortress & how quickly they went out-of-print (with resulting 100% markup on secondary markets) and I just can't support that sort of predatory bullshit. If I wanted the "buy it now or never again!" marketing approach I would be a CMON fan.
Yeah, it'd be nice if they kept it self-contained like they did with Silver Tower and Hammerhal, but I'm not holding my breath.
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- Matt Thrower
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Gary Sax wrote: My god, sometimes I forget how far ahead they are in their miniatures. The hero models are INCREDIBLE. The Emelda Braskov model is low key one of the best miniature models I've ever seen in my entire life. This all plays into my own personal preferences, since I was a kid my favorite GW models have always been the lord or commander models that aren't like riding a dragon or twelve feet tall monsters with a twenty foot tall sword and almost all of these have that incredible flavor. I would always design these warhammer and other armies that just had a regular guy with a staff leading them, I always hated reading the white dwarf articles where every army had a dude with an invicible aura and HUGE MODEL. I've come to learn that the meta in warhammer has always been who can put together the most broken commander with the least troops.
So much all of this. I absolutely love the human-scale character models in this set, they're astonishing. I'm currently building a Free Cities warband for Warcry and they'd make superb additions. Makes me hope they might be planning some new basic human boxes to support the Free Cities arriving in Age of Sigmar at the end of last year. I've never played AoS but a regular human army might just tempt me.
There are, of course, sops to the big monster fans who make up a lot of the GW audience with a big Ogre hero and a Vargulf. But you can't have everything.
A couple of things I'm not so keen on. First, I'm a bit iffy on models that come sculpted with a lot of scenery like the Blood Born. Columns should not be moving around the board. Second, I'm unsure about the Zombies. They're great sculpts, but having every one bowed under the weight of its gravestone feels like a bit of a gimmick.
Surprised there are not some nighthaunts in the box. I love nighthaunts.
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Cursed City looks amazing, a definite buy for me.
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- fightcitymayor
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Exactly, the preying-on-FOMO "buy it now or never again!" which is inherently predatory, and especially obnoxious for what is essentially a boardgame product meant to be explored gradually, with expansions available when you've sufficiently explored the base game.panzerattack wrote: The Blackstone Fortress expansions only became hard to find once GW announced they were going out of print.
The Escalation expansion was Q4 2019, and by mid-2020 it was out-of-stock in most places.panzerattack wrote: For a year or more they were easily accessible.
And speaking of Escalation, GW compounded their obnoxiousness by making later expansions (Deadly Alliance, Cultists) require earlier expansions (Escalation) to even use.
And that's not even getting into the card packs, which were stupidly overpriced (which we all sadly expect with GW) to begin with, then went out-of-print just as fast as the Hero Cards for Silver Tower did back in the day.
If GW wants to short-print/single-print some corner-case 40k unit then whatever, the tabletop players can adjust their meta or whatever. But to create a self-contained boardgame product, then refuse to actively make their own expansion content available for more than 9-to-12 months, that's just a shitty way to do business, and I will quote the great statesman & timeless orator himself...
“There's an old saying in Tennessee — I know it's in Texas, probably in Tennessee — that says, fool me once, shame on — shame on you. Fool me — you can't get fooled again.”
- George Dubya Bush
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- themothman421
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I liked the fact that later expansions required you to have earlier expansions. It gave a good sense of progression and helped develop the narrative. Admittedly, I'd have liked it less if I didn't have Escalation.
I still think the scarcity was more to do with scalpers and fomo though. GW has such a big turn over of product, they can't afford to have expansions for specialist games endlessly clogging up shelf space. None of those expansions flew off the shelves. I didn't rush out to get them but still easily picked them up months and months after release. It was only when GW announced they weren't making any more that they started disappearing (and it seems that that's obviously because the production turned to Cursed City).
The Blackstone Fortress facebook page still has posts regularly popping up of people taking photos of the multiple packs of Dreaded Ambull they've managed to find squirreled away in a games shop somewhere.
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