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Let's talk about Battlestar Galactica
- Erik Twice
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I truly wonder what you guys think of the game nowadays and specially how you feel the expansions change the game. It's an older game at this point and a favourite of the forum so I would love to see what you think of it nowadays.
From my small experiences with it, I think it's a very good game. It's much much longer than the usual social deduction game and hence the stakes are much higher. You have to be really, really sure before making a move against another player because getting it wrong can be fatal. It really benefits from being bigger, which is unusual.
On the other hand, it is a FFG game, warts and all. It's messy and the extremely small cards are annoying. It's one of those games that make me things of a redesign or a second edition and how such a second edition will almost invariably water it down.
What are your thoughts?
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- Sagrilarus
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I found the game pretty variable, with some sessions being downright boring due to the cards drawn. That's fine, but I didn't invest in expansions because of it. I've only played the base game.
Then one time at our gaming getaway it was the featured game of the evening with no time pressure and a set of six players. It proved to be an exceptional play that evening. Made me regret trading my copy. So it's a mixed bag with me personally.
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The first expansion was really uneven, so we abandoned buying any more.
After many plays it started to show that, depending on the card draws, it could be a great experience or a boring one (not bad, just dull). And while it is still in my collection, it hasn’t seen play in a long while.
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- don't like it
- play it occasionally, like it for what it is, don't take it seriously/play for the experience and enjoyment of the IP
- groups who play the shit out of it, develop hardwired ways to play it with a curated set of expansions included ( Cylon Fleet to prevent the Cylon Fleet from disappearing, new characters, whatever ) . I find the player count comments interesting - I've encountered hardcore groups at cons that play ONLY five player and refuse to accommodate a sixth, although I think the meta has concluded that the Sympathizer should just be scrapped.
I fall into the middle camp. In looking at my logged plays, its been four years since I played it. Like so many other games, its hard to get to the table with so much other noise competing for play time, esp multi player.
AFAIK the license has reverted to Ares, so FFG is not going to reprint it. If you have a copy that you want to sell, you can get some decent money for it.
There is still a fair amount of activity on the BGG forums for it ; there is a consolidated rulebook that incorporates all the expansions.
I think it is still one of the better IP games out there. Sure its a bit overwrought in places, but it does capture the flavor of the show very well IMO.
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It's still one of the best of breed, funnily enough. Homeland is pretty bloody good but doesn't have the same epic feel.
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- southernman
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For the pure hidden traitor game, and the reason it is rated highly by gamers of many persuasions, then the base game is unbeatable and only the Cylon Fleet board from the expansions should be added. But for gamers who want the BSG experience then the expansions are a must and whether it's exploring all the different characters with their strengths and weaknesses, escaping from New Caprica with most of your fleet, expanded Loyalty or Final Five cards, avoiding execution, controlling the CAG or the nukes, or surviving a Trial or Boxing there is enough different content for all Sci-fi fans.
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- Jackwraith
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- san il defanso
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But for our group there were two things that really killed it. First of all, the humans became far too good at playing the game well. I think in general the game doesn't give much for Cylons to do besides to add uncertainty. But as you become more familiar with the design, it becomes harder for that uncertainty to be as effective. In the end it became just as prone to a quarterback problem as other co-ops, with the odd game where the cylons could throw the game now and then. I understand this could have just been our group, but it became a consistent issue. It just was never ambiguous enough as to who was the Cylon.
The other big problem was that the show itself fell out of the zeitgeist, and while my original group who played it had watched it all, after a while successive groups were less familiar with it, and it just became less enjoyable.
BSG remains one of the most impactful games I've ever had in my life, but it ended up playing itself out for me. To some extent licensed games do depend on familiarity with the license to function well as an experience, at least for me. As a design it is also a little bit unwieldy, though it's generally able to get out of the way of the interaction. But I don't think it offers enough ambiguity in the end, and I think my time with it is done.
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therewillbe.games/forum/30-pbem-pbforum/...lay-by-forum?start=0
Unfortunately, it wasn't play by forum, so you can't see the play-by-play action in the discussion thread.
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- southernman
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Shellhead wrote: Eleven years ago, we played a game of BSG at Fortress: Ameritrash:
therewillbe.games/forum/30-pbem-pbforum/...lay-by-forum?start=0
Unfortunately, it wasn't play by forum, so you can't see the play-by-play action in the discussion thread.
That was a great game ! I had made images and a google doc to post updates as Kingput (I think) ran it for us - 11 years ago, bloody hell ... good times.
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southernman wrote:
Shellhead wrote: Eleven years ago, we played a game of BSG at Fortress: Ameritrash:
therewillbe.games/forum/30-pbem-pbforum/...lay-by-forum?start=0
Unfortunately, it wasn't play by forum, so you can't see the play-by-play action in the discussion thread.
That was a great game ! I had made images and a google doc to post updates as Kingput (I think) ran it for us - 11 years ago, bloody hell ... good times.
I remember following along by reading those. It was quite entertaining.
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