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When Do You Play the Three-Hour Games?
Longer games are possible, but I personally can only get longer games played if a specific long game is considered the reason that we are getting together. This covers Dune, Twilight Imperium, Android with 4-5 players, etc.
But it seems like the 3 hour game is awkward to get on the table due to playtime, and to a lesser extent, setup time. Too long for spontaneous play, and too short for a dedicated event. I suppose that a weeknight could work, but the vast majority of my local gamers are not up for playing long games on a weeknight. It might be a geography issue to some extent, as the Twin Cities metro area covers about 8,000 square miles. so driving time can really cut into those precious weeknight hours.
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I also will not play with slow people. My favorite games are typically a couple hours long and that kind of makes them incompatible with my gaming tastes.
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- Erik Twice
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Consequently a "three hour game" isn't on the agenda most nights. I've learned to add an hour onto any playtime announced on a box or in a forum.
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Josh Look wrote: I also will not play with slow people. My favorite games are typically a couple hours long and that kind of makes them incompatible with my gaming tastes.
I don't hate you all if there are folks like this reading, but I consider analysis paralysis and overly slow play a personal insult to everyone at the table's time. I think it's antisocial behavior.
Yes, we're satisficing in our decisionmaking at least mildly too. To make the game vastly more fun and tolerable.
On topic but not judgy, like Josh I consider game night to run from 7-10 or so as well, but I get that others have a shorter regular game night in mind so I understand. For me, the jump in experience between good two and a three hour games is pretty substantial with that extra hour of investment.
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Gary, I am 100% with you about AP players, especially the antisocial part.
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I am fortunate to have a downstairs flat I guess it's close to a basement really, but unattached to the rest of the house, that we use for visitors and playing instruments. And 3 hour games.
The few 3 hour type games I actually own and will get played, get played down there, left up usually over the space of a day or a rainy weekend, and are played in sessions. I say this like it happens all the time, but it doesn't really. The no 1. game that gets a go down there is Firefly. Set it up, play for an hour, hey, you wanna go get a snack, actually I have some shit to do, lets' continue later. After lunch, a bit more, then, oh, it's movie night, lets go make some popcorn, we'll come back to this tomorrow.
I can't imagine this would work for every game, but if it gets the games to the table, it's pretty alright, I think. You might forget a few things, but hey, it's a game, not life and death.
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Gary Sax wrote:
Josh Look wrote: I also will not play with slow people. My favorite games are typically a couple hours long and that kind of makes them incompatible with my gaming tastes.
I don't hate you all if there are folks like this reading, but I consider analysis paralysis and overly slow play a personal insult to everyone at the table's time. I think it's antisocial behavior.
In general, too many people are disrespectful of other people's time. This falls into the wasting time at a meeting with BS, or not showing up on time to something.
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