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Space Cadets: Away Missions

Space Cadets: Away Missions

Game Information

Stronghold Games

It's you and your friends against the Little Green Men from Space!

Space Cadets: Away Missions is a co-operative, man-to-man combat action game for 1-6 players set during the bygone Golden Age of science fiction. In this game, the third standalone game in the Space Cadets franchise of cooperative/team space-themed games, players take on the roles of adventurous human Rocketeers who explore UFOs, acquire Alien technology and fight hostile extraterrestrials. Space Cadets: Away Missions contains 20 scenarios linked in a campaign story. Each mission features different combinations of aliens on different spaceships, with hexagonal map tiles arranged to form flying saucers, rocket ships, space stations, etc. Cooperation, tactical planning and good dice are essential if the Rocketeers hope to overcome the relentless horde of little green men.


Editor reviews

3 reviews

Rating 
 
4.5
Rating 
 
5.0
Rating 
 
4.5
Rating 
 
4.0

User reviews

2 reviews

5 stars
 
(1)
4 stars
 
(1)
3 stars
 
(0)
2 stars
 
(0)
1 star
 
(0)
Rating 
 
4.3
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(Updated: April 20, 2019)
Rating 
 
4.5
This game is fantastic.

It packs all of the things I enjoy about dungeon crawling (gradual, steady discovery, loot, multiple abilities, growing enemy threat) into a golden era sci fi setting which I equally enjoy. The "overkill" mechanic, where more than one success gives you a selection of additional procs on either your character, your weapon, or the target alien, is genius. It paces the game nicely since you can't one-shot an alien and vice-versa (a common problem in games like Descent) but a good die roll can instead infuse more choices into your turn, or more drama into the alien's turn.

Another huge plus is the generous amount of scenarios. I haven't even begun to scratch the surface of the core scenarios, much less the bonuses in the Kickstarter book.

My only minor complaints are cosmetic. The tile art is a bit drab and gray. I understand that these are mostly UFO ships we're exploring but some color or lighting effects would have really made a difference. Also, the thralls have the same shade of green plastic as some of the other aliens, making it a little difficult to tell them apart initially (I think I'll paint mine). But these are extremely minor flaws in an obviously inspired design.

I'm certain this will remain a classic in my collection for quite awhile.
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Rating 
 
4.0
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